// stdafx.cpp : source file that includes just the standard includes
// eng_client.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

void util_CStringToChar(CString str, char *pBuffer, const int nSize)
{
	memset(pBuffer,'\0',nSize);
	WideCharToMultiByte(CP_ACP, 0, str, str.GetLength(), pBuffer, nSize, 0, 0);
}

